![]() Fake Bonus (gem): Damage 32, Duration 20, Cooldown 60 – Effects: Contact detonator, area damage.Sticky Candy: Duration 25, Cooldown 60 – Effects: Slows the target, disables jump.Smile Mine: Damage 39, Duration 25, Cooldown 60 – Effects: Contact Detonator, area damage.Black Mark: Duration 80, Cooldown 45 – Effects: You receive 100 points for killing the black marked target.Molotov Cocktail: Damage 22, Duration 6, Cooldown 25 – Effects: Area Damage, burning.Grenade: Damage 15, Cooldown 25 – Effects: Area Damage.Firework: Damage 22, Duration 10, Cooldown 25 (seconds for all the cooldowns) -Effects: Contact detonator, area damage.By the way, gadgets are split off into 3 categories, so you can have up to three different gadgets in battle! There won’t be any advice on any of the pets or gadgets, but based off the descriptions I give, their purposes and uses will already be shown. ![]() So, without further ado, let’s talk about the gadgets, and what they do (based off of a level 1 version of the gadget). Hello everyone, and welcome to NiceGamingAdvice! Here at NGA, you will find overviews of games (based on personal experiences in them), plenty of advice to go along with them, and just a whole lot of gaming subjects! I’m DamonDaBoss, and this week’s post will be about pixelgun3d, going a little deeper on what gadgets are used for, and talking about the relatively new pets added to the game.
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